(*) No reflections on VRayMtl if Fresnel reflections are enabled, the Fresnel IOR is locked to the refractive one, and the material has opacity map (*) Dynamic raycaster limit did not work properly for values above 4095 (*) Branched main development into 1.6x versions – 1.5x is only for minor fixes/updates to V-Ray 1.5 (*) VRaySun target line is now dimmed in the viewports when the sun light is off (*) Added “Soften” parameter to the BRDF parameters of VRayMtl (*) When the “Soften” BRDF parameter is 0.0, the VRayMtl behaves in the same way as pre-SP1 versions (*) Fixed potential divide-by-zero problems with glossy hilights because of the “Soften” BRDF parameter
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